

Virtual Reality
During my Masters degree I had the opportunity to be part of a team that worked on a Virtual Reality project. This was exciting as it was my first time using and creating mechanics for VR. I was the Project leader of the group and the only designer in a team of five, three of which were artists and one animator. As the only designer of the team, everything that was done in the games engine was created by myself, from; blueprints, sound effects implementation, character controls and mission design. I worked alongside the teams Lead Artist/Animation with the project ideas. I came up with the idea to have a couple of mini games that could utilize the VR technology in an entertaining way. The game takes place in a teenager's bedroom where they travel to various locations by travelling via books that the player can open. For the mini games first, I created a playable dungeon that has AI interaction, puzzles and a weapon system. Then I created a mini game that involved moving objects for a character model that was to be animated to move along the world. In the main bedroom itself I created a white board that the player can interact with using various coloured pens and an eraser. I also created a movement system in-which the player teleports via the control pad rather then pressing forward on the controller.
