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During my first year of University I studied animation for one year, as part of the Game Design course. In 3DS Max I was given a selection of 3D models to choose from and fully rig and weight the skeletal mesh of the model. I selected to use the little boy. Originally he was spaceman with a helmet and giant gloves., I removed this parts as they were unnecessary for my animation needs. After fully rigging the model I was given a rang of motions animations file to connect to the character to see if the bones were weighted properly.

I then had to create two walk cycles over one step each. I created a funky bird walk similar to the wrestler Koko B. Ware's entrance pose and a step over dance walk. 

Together with a partner we were given a piece of audio and had to create and animation based around that sound clip. We chose the scene from Step Brothers where they build a bunk bed together. In the scene we had to create all additional assets and creating the lighting for the scene.

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